GTA Lobbies GTA VI server directory

Leonida opens 19 November 2026 · PS5 · Xbox Series X|S

Find your crew
before launch day

Discords, crews and roleplay communities getting organised before GTA VI arrives, in one place — filter by console, region and language. The game launches single-player on 19 November and online play has no date yet, so this is where people are finding each other in the meantime.

  • —days

Server finder

Find your people first

The most useful thing on this site. Search the GTA communities getting organised before launch — by console, region and language — and find one worth joining.

Unclaimed
GTA

Grand Theft Auto

Community · Global · English
PS5XboxPC

The longest-running GTA server on Discord, now centred on GTA VI news. Fan-run and not affiliated with Rockstar Games.

GTA VINews
Is this your community?Claim it free
Unclaimed
GTA6

Grand Theft Auto VI

Community · Global · English
PS5Xbox

Large GTA VI community run in association with the r/GTA6 subreddit, with general chat and looking-for-group channels.

GTA VILFGr/GTA6
Is this your community?Claim it free
Unclaimed
G6ON

Grand Theft Auto VI Online

Crew · Global · English
PS5Xbox

Fan community set up to bring players together ahead of GTA VI's online mode.

GTA VILFG
Is this your community?Claim it free
Unclaimed
ONLY

GTA6 only

Community · Global · English
PS5Xbox

GTA VI fan community waiting for Vice City together, with Rockstar news, trailers, map updates and daily chat.

GTA VINewsGiveaways
Is this your community?Claim it free

Standings

The board, live

Tap any stat to rank by it, tap again to flip the direction. Search or filter to narrow it down. In-game points unlock on 19 November; everything else is real site activity right now.

The signal

What actually changed this week

Confirmed information only. If Rockstar has not said it, it is labelled a rumour and stays that way.

3 Nov Launch is still 19 November — single-player only, pre-load opens on the 12thConfirmed →

Nothing has moved. GTA VI is due on 19 November on PS5 and Xbox Series X|S, and Rockstar’s store listing has digital pre-load opening on 12 November. Physical copies ship as a download code in the box, according to Rockstar Support.

The part to know before you plan a crew night: Take-Two’s pre-order announcement describes GTA VI as a single-player experience at launch. No online mode has been dated. Twitch’s CEO reportedly said in a September interview that he expected multiplayer the year after launch — that is his expectation, not a Rockstar announcement, so it stays a rumour here until Rockstar says otherwise.

Still no PC date.

27 Aug The Extended Look aired on Netflix — what it did and did not settleConfirmed →

Rockstar premiered GTA VI: An Extended Look on Netflix, then put it up on its own YouTube channel and the GTA VI site six hours later. Hands-on previews followed.

The firmest technical detail to come out of them: Rockstar North’s Rob Nelson said the console builds currently run at 30 frames per second, which leaves the question of PS5 Pro enhancements open.

Still unannounced after all of it: a PC release date, and any date at all for online play.

27 Aug Still no PC release date: what we know about the console-first windowConfirmed →

Launch is 19 November 2026 on PS5 and Xbox Series X and S. No PC date has been announced. Rockstar's pattern with recent titles has been a console window followed by PC later, but they have not committed to that here and we are not going to pretend otherwise. If you are on PC, plan for it not being day one.

26 Aug Emblem sizing guide — how to draw a mark that survives being shrunk to a map iconGuide →

The single most common mistake is designing at 1000 pixels and never checking at 32. A mark that reads beautifully on your monitor turns into grey mush on a map blip. Test at three sizes before you commit: full size, roughly 120px for a card, and 32px for an icon. If it fails at 32, it fails. Two colours beats six. One heavy shape beats four thin ones. Avoid text under 40px entirely — nobody can read a crew name at icon size and trying costs you the silhouette.

Founding crews

Get in before everyone else does

Tags are handed out in the order they are claimed, and the founding number never resets. Claiming one takes about thirty seconds.